Learning · Schools & Kids · Coding puzzles

Help Tiko reach the star.

Build a program with command blocks, press Run and watch what happens. Levels 1–4 suit ages 5–7; levels 5–8 add Repeat loops for ages 7–11.

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Level 1: First steps

Tiko only moves when you give a Forward block. Count the squares to the star.

Your program

Blocks used: 0.

Tap a block above to start.

Using it in class

Four ways to get more from each level.

  1. Predict first

    Before pressing Run, ask: where will Tiko end up? Point to the square.

  2. Debug together

    When Tiko bumps, find the block where things went wrong and change only that one.

  3. Spot the pattern

    In the Repeat levels, look for steps that happen again and again.

  4. Try it unplugged

    Draw the grid on paper or the floor and let one child act as Tiko.